Introduction
1.
Foundations
1.1.
Evaluation
1.2.
Literals
1.3.
Function calls
1.4.
Symbols
1.5.
Bindings and Scopes
2.
Steel
2.1.
Features
2.2.
Licensing
3.
Getting Started
3.1.
Online Playground
3.2.
Using Steel on its own
3.3.
Using Rust in Steel
3.4.
Embedding Steel in Rust
4.
The Rust Engine API
4.1.
Registering functions
4.2.
Embedding values
5.
Language Reference
5.1.
Keywords
5.2.
Syntax
5.3.
Macros
5.4.
Contracts
5.5.
Transducers
5.6.
Modules
5.7.
Functions
5.7.1.
Logging
5.7.2.
Built ins
5.7.2.1.
steel/base
5.7.2.2.
steel/bytevectors
5.7.2.3.
steel/constants
5.7.2.4.
steel/core/option
5.7.2.5.
steel/core/result
5.7.2.6.
steel/core/types
5.7.2.7.
steel/equality
5.7.2.8.
steel/filesystem
5.7.2.9.
steel/hash
5.7.2.10.
steel/identity
5.7.2.11.
steel/io
5.7.2.12.
steel/immutable-vectors
5.7.2.13.
steel/json
5.7.2.14.
steel/lists
5.7.2.15.
steel/meta
5.7.2.16.
steel/numbers
5.7.2.17.
steel/ord
5.7.2.18.
steel/ports
5.7.2.19.
steel/process
5.7.2.20.
steel/random
5.7.2.21.
steel/sets
5.7.2.22.
steel/streams
5.7.2.23.
steel/strings
5.7.2.24.
steel/symbols
5.7.2.25.
steel/syntax
5.7.2.26.
steel/time
5.7.2.27.
steel/transducers
5.7.2.28.
steel/vectors
6.
Bytecode
6.1.
Optimizations
7.
Benchmarks
8.
Common Patterns
8.1.
Interior Mutability
8.2.
Async
9.
Memory Management
Light
Rust
Coal
Navy
Ayu
The Steel Book
steel/sets
hashset
hashset->list
hashset->vector
hashset-clear
hashset-contains?
hashset-insert
hashset-length
hashset-subset?
list->hashset